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Item Store

The Item Shopkeeper

Weapon Store

The Weapon Store Owner

Magic Store

A Random Cat... Who Owns the Magic Store

Stores allow the player to buy Items, Weapons, or Magic. Additionally, the player may sell any Items, Field Magic, and Equipment they possess for half the purchase price. They are located on most Continents and Dungeons.

On Sunday, all stores are closed. On Saturday, all stores offer a 25% discount. The Weekly Event Bargain Sale will offer a 40% discount in every store for the entire week, while the Weekly Event Paid Vacation will cause all Stores to be closed instead.

Stores can be robbed by playing Roshambo, but losing will result in being Wanted for a week. Successfully robbing an Item Store nets 3 random Items, successfully robbing a Magic Store nets 3 random Field Magics, and successfully robbing a Weapon Store nets either the most expensive Weapon or the most expensive Shield the store offers. The spoils gained from the Item Store and Magic Store may not be in the store's inventory.

Asiana Edit

Asiana Item Store (closer to Spring Cave)
Name Price Type Effect
6 Crystal 500G Movement Causes the user to move exactly six spaces instead of using a spinner.
2 Spinner 700G Movement Causes the user to spin two spinners this turn.
3 Spinner 1,300G Movement Causes the user to spin three spinners this turn.
Potion 150G Healing Restores 50% of the user's max HP.
Stl-Bru 500G Power Up Increases the user's AT by 25% for about one week.
Phyoose 500G Power Up Increases the user's DF by 25% for about one week.
Mattock 250G Assist Breaks all Roadblock Rocks on the current map.
Trap Dodger 600G Assist Automatically causes the user to evade one trap.


Asiana Item Store (closer to Aphrike)
Name Price Type Effect
2 Crystal 500G Movement Causes the user to move exactly two spaces instead of using a spinner.
4 Crystal 500G Movement Causes the user to move exactly four spaces instead of using a spinner.
2 Spinner 700G Movement Causes the user to spin two spinners this turn.
Town Warp 600G Movement Causes the user to teleport to a random accessible town.
Potion 150G Healing Restores 50% of the user's max HP.
Soul Mop 400G Healing Cures Curse.
Panacea 1,400G Healing Cures Poison, Paralysis, Footsore, Fear, and all stat debuffs.
Trap 800G Obstruct Places a Trap on the user's space.
Vanish 1,000G Assist Turns the user Invisible.


Asiana Weapon Store
Name Price AT DF MG SP HP Preferred Job
Weapons
Knife 60G 4 Thief
Dagger 150G 8 1 Thief
Longsword 400G 12 Warrior-based
Hand Axe 900G 16 Cleric
Rapier 2,000G 20 4 Warrior-based
Spear 2,800G 24 Cleric
Shields
Wooden Shield 10G 3 1
Leather Shield 80G 5 2
Buckler 700G 9 2
Bronze Shield 1,200G 14 -1


Asiana Magic Store
Name Price Type Power Target Effect
Field Magic
Slow 100G Weaken - One player or monster Inflicts SP Down on the target.
Fraidy Cat 150G Alter - One player Makes the target Afraid.
Daze 200G Weaken - One player or monster Inflicts MG Down on the target.
Cobra Strike 200G Alter - One player or monster Poisons the target.
Tenderize 280G Weaken - One player or monster Inflicts DF Down on the target.
Atrophy 300G Weaken - One player or monster Inflicts AT Down on the target.
Blistered Feet 1,200G Alter - One player Gives the target a Footsore.
Magma 1,600G Fire 1.5 One player or monster None
Offensive Magic
Pickpocket 500G Drain 3.0 - Steals 25% of the opponent's G.
Swap 1,500G Drain 0 - Swaps flat HP with the opponent.
Drain 2,000G Drain 0 - Steals 50% of the opponent's current HP.
Scorch 2,500G Fire 3.9 - May reduce the opponent's DF by 25%.
Defensive Magic
M Guard 500G Protect 20% - None
SP Charge 2,500G Assist 35% - Raises the user's SP by 50%.
DF Charge 3,750G Assist 35% - Raises the user's DF by 50%.
Refresh 5,750G Heal 20% - Recovers a bit of HP.

Hallstatt Edit

Hallstatt Item Store
Name Price Type Effect
3 Spinner 1,300G Movement Causes the user to spin three spinners this turn.
Town Warp 600G Movement Causes the user to teleport to a random accessible town.
Elixir 650G Healing Restores all the user's HP.
Soul Mop 400G Healing Cures Curse.
Panacea 1,400G Healing Cures Poison, Paralysis, Footsore, Fear, and all stat debuffs.
Invigorade 500G Power Up Increases the user's SP by 25% for about one week.
Jesta 500G Power Up Increases the user's MG by 25% for about one week.
Trap 800G Obstruct Places a Trap on the user's space.


Hallstatt Weapon Store
Name Price AT DF MG SP HP Preferred Job
Weapons
Spear 2,800G 24 Cleric
Brass Knuckle 6,800G 28 2 10 Monk
Gladius 7,200G 34 3 Thief
Dragon Guandao 8,000G 38 Ninja
Mace 8,800G 40 1 -2 Magician-based
Smith's Hammer 12,000G 45 1 -3 10 Cleric
Shields
Bronze Shield 1,200G 14 -1
Lead Shield 4,800G 18 -3
Scale Shield 8,000G 27 2


Hallstatt Magic Store
Name Price Type Power Target Effect
Field Magic
Cobra Strike 200G Alter - One player or monster Poisons the target.
Atrophy 300G Weaken - One player or monster Inflicts AT Down on the target.
Lock 400G Alter - One player Seals the target.
Volt 800G Lightning 0.96 All opposing players and monsters near chosen space None
Time Out 800G Alter - One player Paralyzes the target.
Blistered Feet 1,200G Alter - One player Gives the target a Footsore.
Squall 1,500G Movement - One player Teleports the target to a random, accessible town.
Magma 1,600G Fire 1.5 One player or monster None
Offensive Magic
Drain 2,000G Drain 0 - Steals 50% of the opponent's current HP.
Scorch 2,500G Fire 3.9 - May reduce the opponent's DF by 25%.
Chill 3,150G Ice 4.2 - May reduce the opponent's AT by 25%.
Zap 3,750G Lightning 4.5 - May reduce the opponent's MG by 25%.
Defensive Magic
M Guard 500G Protect 20% - None
SP Charge 2,500G Assist 35% - Raises the user's SP by 50%.
DF Charge 3,750G Assist 35% - Raises the user's DF by 50%.
MG Charge 5,000G Assist 35% - Raises the user's MG by 50%.

Casino Cave Edit

Casino Cave Item Store
Name Price Type Effect
4 Crystal 500G Movement Causes the user to move exactly four spaces instead of using a spinner.
3 Spinner 1,300G Movement Causes the user to spin three spinners this turn.
Field Warp 1,700G Movement Causes the user to teleport to the entrance of the dungeon they are currently in.
Elixir 650G Healing Restores all the user's HP.
Stl-Bru 500G Power Up Increases the user's AT by 25% for about one week.
Phyoose 500G Power Up Increases the user's DF by 25% for about one week.
Trap Dodger 600G Assist Automatically causes the user to evade one trap.
Roadblock Rock 2,500G Obstruct Places a giant rock on the user's space, preventing passage.


Casino Cave Magic Store
Name Price Type Power Target Effect
Field Magic
Volt 800G Lightning 0.96 All opposing players and monsters near chosen space None
Ice 1,200G Ice 1.2 All opposing players and monsters on chosen space None
Purse Cutter 1,500G Special - One player Destroys a few items or field magic of the target.
Magma 1,600G Fire 1.5 One player or monster None
Curse 3,000G Alter - One player or monster Curses the target.
Transfer 3,200G Movement - One player Swaps the target and user's locations.
Lockdown 3,600G Alter - All opposing players on current map Seals all targets.
Down 4,000G Weaken - One player or monster Inflicts All Down on the target.
Offensive Magic
Scorch 2,500G Fire 3.9 - May reduce the opponent's DF by 25%.
Zap 3,750G Lightning 4.5 - May reduce the opponent's MG by 25%.
Mirror Image 12,500G Physical 4.8 - None
Blind 15,000G Dark 2.8 - Blinds the opponent.
Defensive Magic
M Guard 500G Protect 20% - None
MG Charge 5,000G Assist 35% - Raises the user's MG by 50%.
AT Charge 6,250G Assist 35% - Raises the user's AT by 50%.
Seal Magic 20,000G Counter 30% - Seals the opponent's Offensive Magic.

Clovis Edit

Clovis Item Store
Name Price Type Effect
5 Crystal 500G Movement Causes the user to move exactly five spaces instead of using a spinner.
3 Spinner 1,300G Movement Causes the user to spin three spinners this turn.
Store Warp 1,100G Movement Causes the user to teleport to a random accessible store on the overworld.
Elixir 650G Healing Restores all the user's HP.
Stl-Bru 500G Power Up Increases the user's AT by 25% for about one week.
Mattock 250G Assist Breaks all Roadblock Rocks on the current map.
Magic Key 350G Assist Allows the user to open a single Locked Box.
Vanish 1,000G Assist Turns the user Invisible.


Clovis Weapon Store
Name Price AT DF MG SP HP Preferred Job
Weapons
Dragon Guandao 8,000G 38 Ninja
Mace 8,800G 40 1 -2 Magician-based
Smith's Hammer 12,000G 45 1 -3 10 Cleric
Sabre 21,500G 50 1 Warrior-based
Crimson Wand 26,000G 52 2 Magician-based
Trident 31,500G 56 2 -4 Warrior-based
Shields
Lead Shield 4,800G 18 -3
Scale Shield 8,000G 27 2
Copper Shield 20,000G 33 -2


Clovis Magic Store
Name Price Type Power Target Effect
Field Magic
Tenderize 280G Weaken - One player or monster Inflicts DF Down on the target.
Atrophy 300G Weaken - One player or monster Inflicts AT Down on the target.
Time Out 800G Alter - One player Paralyzes the target.
Purse Cutter 1,500G Special - One player Destroys a few items or field magic of the target.
Conjure 8,000G Summon - An Empty Space with at least one player Summons a monster to the target space.
Volt+ 2,600G Lightning 1.56 All opposing players and monsters near chosen space None
Curse 3,000G Alter - One player or monster Curses the target.
Magma+ 3,800G Fire 2.1 One player or monster None
Offensive Magic
Zap 3,750G Lightning 4.5 - May reduce the opponent's MG by 25%.
Gust 5,000G Wind 4.9 - May reduce the opponent's SP by 25%.
Mirror Image 12,500G Physical 4.8 - None
Scorcher 50,000G Fire 5.3 - May reduce the opponent's DF by 25%.
Defensive Magic
M Guard 500G Protect 20% - None
Refresh 5,750G Heal 20% - Recovers a bit of HP.
Seal Magic 20,000G Counter 30% - Seals the opponent's Offensive Magic.
Super Cure 25,000G Heal 50% - Cures all the user's status ailments.

Lava Cave Edit

Lava Cave Item Store (Level 1)
Name Price Type Effect
5 Crystal 500G Movement Causes the user to move exactly five spaces instead of using a spinner.
6 Crystal 500G Movement Causes the user to move exactly six spaces instead of using a spinner.
3 Spinner 1,300G Movement Causes the user to spin three spinners this turn.
4 Spinner 3,500G Movement Causes the user to spin four spinners this turn.
Field Warp 1,700G Movement Causes the user to teleport to the entrance of the dungeon they are currently in.
Elixir 650G Healing Restores all the user's HP.
Item Trickster 2,000G Obstruct Steals a random Item or Field Magic from another player and gives it to the user. May steal from the user instead.
Money Trickster 2,500G Obstruct Steals 20% of another player's money and gives it to the user. May steal from the user instead.


Lava Cave Weapon Store (Level 3)
Name Price AT DF MG SP HP Preferred Job
Weapons
Smith's Hammer 12,000G 45 1 -3 10 Cleric
Sabre 21,500G 50 1 Warrior-based
Crimson Wand 26,000G 52 2 Magician-based
Trident 31,500G 56 2 -4 Warrior-based
Battlefist 32,500G 60 3 Monk
Pistol Crossbow 37,500G 66 3 Acrobat
Shields
Copper Shield 20,000G 33 -2
Soldier Shield 25,000G 39
Furry Shield 30,000G 45 5 10


Lava Cave Magic Store (Level 3)
Name Price Type Power Target Effect
Field Magic
Time Out 800G Alter - One player Paralyzes the target.
Blistered Feet 1,200G Alter - One player Gives the target a Footsore.
Purse Cutter 1,500G Special - One player Destroys a few items or field magic of the target.
Conjure 8,000G Summon - An Empty Space with at least one player Summons a monster to the target space.
Cobra Strike 200G Alter - One player or monster Poisons the target.
Magma+ 3,800G Fire 2.1 One player or monster None
Down 4,000G Weaken - One player or monster Inflicts All Down on the target.
Come Here 5,800G Movement - All opposing players Teleports all targets to the user's space.
Offensive Magic
Drain 2,000G Drain 0 - Steals 50% of the opponent's current HP.
Mirror Image 12,500G Physical 4.8 - None
Curse 20,000G Dark 3.2 - Curses the opponent.
Teleport 25,000G Physical 6.0 - None
Defensive Magic
M Guard 500G Protect 20% - None
Refresh 5,750G Heal 20% - Recovers a bit of HP.
Seal Magic 20,000G Counter 30% - Seals the opponent's Offensive Magic.
M Guard+ 50,000G Protect 60% - None

Lost Forest Edit

Lost Forest Item Store
Name Price Type Effect
1 Crystal 500G Movement Causes the user to move exactly one space instead of using a spinner.
2 Crystal 500G Movement Causes the user to move exactly two spaces instead of using a spinner.
5 Crystal 500G Movement Causes the user to move exactly five spaces instead of using a spinner.
6 Crystal 500G Movement Causes the user to move exactly six spaces instead of using a spinner.
3 Spinner 1,300G Movement Causes the user to spin three spinners this turn.
4 Spinner 3,500G Movement Causes the user to spin four spinners this turn.
Elixir 650G Healing Restores all the user's HP.
Panacea 1,400G Healing Cures Poison, Paralysis, Footsore, Fear, and all stat debuffs.

Llano Edit

Llano Item Store
Name Price Type Effect
1 Crystal 500G Movement Causes the user to move exactly one space instead of using a spinner.
6 Crystal 500G Movement Causes the user to move exactly six spaces instead of using a spinner.
3 Spinner 1,300G Movement Causes the user to spin three spinners this turn.
Town Warp 600G Movement Causes the user to teleport to a random accessible town.
Store Warp 1,100G Movement Causes the user to teleport to a random accessible store on the overworld.
Elixir 650G Healing Restores all the user's HP.
Panacea 1,400G Healing Cures Poison, Paralysis, Footsore, Fear, and all stat debuffs.
Magic Key 350G Assist Allows the user to open a single Locked Box.


Llano Weapon Store
Name Price AT DF MG SP HP Preferred Job
Weapons
Battlefist 32,500G 60 3 Monk
Pistol Crossbow 37,500G 66 3 Acrobat
Scimitar 41,500G 68 Warrior-based
Battleaxe 50,000G 72 1 -3 Cleric
Thunder Blade 60,000G 76 3 Warrior-based
Long Spear 70,000G 80 Warrior-based
Shields
Furry Shield 30,000G 45 5 10
Iron Shield 37,500G 51 -3 10
Large Shield 45,000G 2 63 -6

Daunting Mountain Edit

Daunting Mountain Magic Store (Level 1)
Name Price Type Power Target Effect
Field Magic
Volt 800G Lightning 0.96 All opposing players and monsters near chosen space None
Sleepy Time 2,000G Alter - One player or monster Puts the target to Sleep.
Volt+ 2,600G Lightning 1.56 All opposing players and monsters near chosen space None
Ice+ 3,000G Ice 1.8 All opposing players and monsters on chosen space None
Curse 3,000G Alter - One player or monster Curses the target.
Transfer 3,200G Movement - One player Swaps the target and user's locations.
Magma+ 3,800G Fire 2.1 One player or monster None
Down 4,000G Weaken - One player or monster Inflicts All Down on the target.
Offensive Magic
Scorcher 50,000G Fire 5.3 - May reduce the opponent's DF by 25%.
Chiller 62,000G Ice 5.8 - May reduce the opponent's AT by 25%.
Zapper 68,000G Lightning 6.3 - May reduce the opponent's MG by 25%.
Guster 70,000G Wind 6.4 - May reduce the opponent's SP by 25%.
Defensive Magic
M Guard 500G Protect 20% - None
Refresh 5,750G Heal 20% - Recovers a bit of HP.
Refresh+ 40,000G Heal 35% - Recovers a lot of HP.
M Guard+ 50,000G Protect 60% - None


Daunting Mountain Item Store (Level 2)
Name Price Type Effect
2 Crystal 500G Movement Causes the user to move exactly two spaces instead of using a spinner.
3 Spinner 1,300G Movement Causes the user to spin three spinners this turn.
Field Warp 1,700G Movement Causes the user to teleport to the entrance of the dungeon they are currently in.
Elixir 650G Healing Restores all the user's HP.
Panacea 1,400G Healing Cures Poison, Paralysis, Footsore, Fear, and all stat debuffs.
Phyoose 500G Power Up Increases the user's DF by 25% for about one week.
Trap 800G Obstruct Places a Trap on the user's space.
Roadblock Rock 2,500G Obstruct Places a giant rock on the user's space, preventing passage.


Daunting Mountain Weapon Store (Level 3)
Name Price AT DF MG SP HP Preferred Job
Weapons
Thunder Blade 60,000G 76 3 Warrior-based
Long Spear 70,000G 80 Warrior-based
Ichimonji Katana 80,000G 82 1 Ninja
Crossbow 90,000G 84 4 Acrobat
Warhammer 107,500G 88 8 -6 Cleric
Cyber Saber 120,000G 92 1 1 1 10 Robo Knight
Shields
Large Shield 45,000G 2 63 -6
Steel Shield 67,500G 69 -3
Knight Shield 90,000G 83 20

Aphrike Edit

Aphrike Item Store
Name Price Type Effect
5 Crystal 500G Movement Causes the user to move exactly five spaces instead of using a spinner.
6 Crystal 500G Movement Causes the user to move exactly six spaces instead of using a spinner.
4 Spinner 3,500G Movement Causes the user to spin four spinners this turn.
Town Warp 600G Movement Causes the user to teleport to a random accessible town.
Elixir 650G Healing Restores all the user's HP.
Soul Mop 400G Healing Cures Curse.
Panacea 1,400G Healing Cures Poison, Paralysis, Footsore, Fear, and all stat debuffs.
Rock Costume 2,800G Obstruct Turns the user into a giant, moving rock for about one week, preventing others from passing the user.


Aphrike Weapon Store
Name Price AT DF MG SP HP Preferred Job
Weapons
Warhammer 107,500G 88 8 -6 Cleric
Cyber Saber 120,000G 92 1 1 1 10 Robo Knight
Estoc 132,500G 94 Warrior-based
Longbow 145,000G 96 Acrobat
Repeater 165,000G 104 Acrobat
Knitten Mitten 185,000G 108 30 Monk
Shields
Knight Shield 90,000G 83 20
Silver Shield 126,000G 107 3
Shell Shield 146,000G 131 5 -1


Aphrike Magic Store
Name Price Type Power Target Effect
Field Magic
Cobra Strike 200G Alter - One player or monster Poisons the target.
Atrophy 300G Weaken - One player or monster Inflicts AT Down on the target.
Time Out 800G Alter - One player Paralyzes the target.
Blistered Feet 1,200G Alter - One player Gives the target a Footsore.
Squall 1,500G Movement - One player Teleports the target to a random, accessible town.
Lockdown 3,600G Alter - All opposing players on current map Seals all targets.
Magma+ 3,800G Fire 2.1 One player or monster None
Volt DX 10,000G Lightning 3.0 All opposing players and monsters near chosen space None
Offensive Magic
Teleport 25,000G Physical 6.0 - None
Scorcher 50,000G Fire 5.3 - May reduce the opponent's DF by 25%.
Chiller 62,000G Ice 5.8 - May reduce the opponent's AT by 25%.
Zapper 68,000G Lightning 6.3 - May reduce the opponent's MG by 25%.
Defensive Magic
Seal Magic 20,000G Counter 30% - Seals the opponent's Offensive Magic.
Super Cure 25,000G Heal 50% - Cures all the user's status ailments.
Refresh+ 40,000G Heal 35% - Recovers a lot of HP.
M Guard DX 95,000G Protect 90% - None

Underground Passage Edit

Underground Passage Item Store
Name Price Type Effect
5 Crystal 500G Movement Causes the user to move exactly five spaces instead of using a spinner.
4 Spinner 3,500G Movement Causes the user to spin four spinners this turn.
5 Spinner 7,500G Movement Causes the user to spin five spinners this turn.
Elixir 650G Healing Restores all the user's HP.
Panacea 1,400G Healing Cures Poison, Paralysis, Footsore, Fear, and all stat debuffs.
Trap 800G Obstruct Places a Trap on the user's space.
Item Trickster 2,000G Obstruct Steals a random Item or Field Magic from another player and gives it to the user. May steal from the user instead.
Money Trickster 2,500G Obstruct Steals 20% of another player's money and gives it to the user. May steal from the user instead.


Underground Passage Weapon Store
Name Price AT DF MG SP HP Preferred Job
Weapons
Repeater 165,000G 104 Acrobat
Knitten Mitten 185,000G 108 30 Monk
Shamshir 218,000G 112 Warrior-based
Great Axe 244,000G 116 5 -8 Warrior-based
Maul 270,000G 122 -2 Cleric
Combat Knife 290,000G 126 3 Thief
Shields
Shell Shield 146,000G 131 5 -1
Ragnarok Shield 190,000G 156 5
Tower Shield 236,000G 2 174 -6


Underground Passage Magic Store
Name Price Type Power Target Effect
Field Magic
Blistered Feet 1,200G Alter - One player Gives the target a Footsore.
Purse Cutter 1,500G Special - One player Destroys a few items or field magic of the target.
Conjure 8,000G Summon - An Empty Space with at least one player Summons a monster to the target space.
Curse 3,000G Alter - One player or monster Curses the target.
Lockdown 3,600G Alter - All opposing players on current map Seals all targets.
Volt DX 10,000G Lightning 3.0 All opposing players and monsters near chosen space None
Ice DX 12,000G Ice 3.6 All opposing players and monsters on chosen space None
Magma DX 17,000G Fire 4.5 One player or monster None
Offensive Magic
Drain 2,000G Drain 0 - Steals 50% of the opponent's current HP.
Mirror Image 12,500G Physical 4.8 - None
Curse 20,000G Dark 3.2 - Curses the opponent.
Ice Barrage 224,000G Ice 8.2 - May reduce the opponent's AT by 25%.
Defensive Magic
M Guard+ 50,000G Protect 60% - None
M Guard DX 95,000G Protect 90% - None
Shock 145,000G Counter 60% - Stuns the opponent.
Charm 160,000G Counter 70% - Seals the opponent's Attack and Counter commands.

Flinders Edit

Flinders Item Store
Name Price Type Effect
3 Crystal 500G Movement Causes the user to move exactly three spaces instead of using a spinner.
4 Crystal 500G Movement Causes the user to move exactly four spaces instead of using a spinner.
3 Spinner 1,300G Movement Causes the user to spin three spinners this turn.
4 Spinner 3,500G Movement Causes the user to spin four spinners this turn.
Town Warp 600G Movement Causes the user to teleport to a random accessible town.
Elixir 650G Healing Restores all the user's HP.
Panacea 1,400G Healing Cures Poison, Paralysis, Footsore, Fear, and all stat debuffs.
Magic Key 350G Assist Allows the user to open a single Locked Box.


Flinders Weapon Store
Name Price AT DF MG SP HP Preferred Job
Weapons
Maul 270,000G 122 -2 Cleric
Combat Knife 290,000G 126 3 Thief
Greatsword 310,000G 130 -4 Warrior-based
Arbalest 350,000G 134 5 -3 -3 Acrobat
Partisan 400,000G 140 2 -3 Warrior-based
Halberd 450,000G 146 2 -3 Cleric
Shields
Ragnarok Shield 190,000G 156 5
Tower Shield 236,000G 2 174 -6
Dural Shield 350,000G 194 -3


Flinders Magic Store
Name Price Type Power Target Effect
Field Magic
Atrophy 300G Weaken - One player or monster Inflicts AT Down on the target.
Blistered Feet 1,200G Alter - One player Gives the target a Footsore.
Purse Cutter 1,500G Special - One player Destroys a few items or field magic of the target.
Conjure 8,000G Summon - An Empty Space with at least one player Summons a monster to the target space.
Cobra Storm 2800G Alter - All opposing players on current map Poisons all targets.
Lockdown 3,600G Alter - All opposing players on current map Seals all targets.
Volt DX 10,000G Lightning 3.0 All opposing players and monsters near chosen space None
Ice DX 12,000G Ice 3.6 All opposing players and monsters on chosen space None
Offensive Magic
Sleepy 140,000G Dark 2.2 - Puts the opponent to Sleep.
Giga Blaze 210,000G Fire 7.4 - May reduce the opponent's DF by 25%.
Banish 240,000G Dark 5.0 - Kills the opponent but leaves the caster at 1 HP.
Lectro Beam 268,000G Lightning 8.9 - May reduce the opponent's MG by 25%.
Defensive Magic
Seal Magic+ 60,000G Counter 50% - Seals the opponent's Offensive Magic and Defensive Magic.
Refresh DX 80,000G Heal 50% - Fully heals the user.
M Guard DX 95,000G Protect 90% - None
Mirror 150,000G Counter 50% - Damages the opponent for half the damage taken. Reflects effect back at opponent.

Tower of Rabble Edit

Tower of Rabble Item Store (Level 1)
Name Price Type Effect
3 Spinner 1,300G Movement Causes the user to spin three spinners this turn.
4 Spinner 3,500G Movement Causes the user to spin four spinners this turn.
5 Spinner 7,500G Movement Causes the user to spin five spinners this turn.
Super Spinner 16,000G Movement Causes the user to spin 2-5 spinners for several turns.
Field Warp 1,700G Movement Causes the user to teleport to the entrance of the dungeon they are currently in.
Elixir 650G Healing Restores all the user's HP.
White Arrow 18,000G Obstruct Allows the user to change the Big Monster's location to any accessible town.
Charm Potion 70,000G Obstruct Allows the user to become the owner of an opponent's Town upon entering it.


Tower of Rabble Magic Store (Level 2)
Name Price Type Power Target Effect
Field Magic
Sleepy Time 2,000G Alter - One player or monster Puts the target to Sleep.
Conjure 8,000G Summon - An Empty Space with at least one player Summons a monster to the target space.
Typhoon 3,500G Movement - All opposing players on current map Teleports all targets to random, accessible towns.
Down 4,000G Weaken - One player or monster Inflicts All Down on the target.
Curse All 6,000G Alter - All opposing players on current map Curses all targets.
Ice DX 12,000G Ice 3.6 All opposing players and monsters on chosen space None
Magma DX 17,000G Fire 4.5 One player or monster None
Mystery 40,000G Special - Random Causes a random event to occur.
Offensive Magic
Giga Blaze 210,000G Fire 7.4 - May reduce the opponent's DF by 25%.
F5 Storm 286,000G Wind 9.5 - May reduce the opponent's SP by 25%.
Aurora 320,000G Light 10.0 - May reduce all the opponent's stats by 50%.
Rust 400,000G Dark 7.2 - Breaks a random piece of the opponent's equipment.
Defensive Magic
Refresh DX 80,000G Heal 50% - Fully heals the user.
Charge All 120,000G Assist 60% - Raises all the user's stats by 50%.
Charm 160,000G Counter 70% - Seals the opponent's Attack and Counter commands.
Bounce 360,000G Counter 0% - Causes the opponent to take the damage and effect instead.


Tower of Rabble Weapon Store (Level 3)
Name Price AT DF MG SP HP Preferred Job
Weapons
Partisan 400,000G 140 2 -3 Warrior-based
Halberd 450,000G 146 2 -3 Cleric
Deadly Dagger 525,000G 152 6 Thief
Rune Staff 600,000G 158 6 2 Magician-based
Drill Lance 675,000G 164 3 Robo Knight
Dragonslayer 750,000G 172 5 -3 Warrior-based
Shields
Dural Shield 350,000G 194 -3
Hero Shield 525,000G 8 236 -3
Aura Shield 850,000G 2 260 2 2

Notes Edit

  1. Warrior-based jobs are Warrior, Spellsword, Ninja, and Hero.
  2. Magician-based jobs are Magician, Spellsword, and Alchemist.
  3. Asiana has two item stores.
  4. Casino Cave does not have a weapon store.
  5. Llano does not have a magic store, although the nearby Daunting Mountain does.
  6. The following locations do not have any stores: