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Spellsword

Artwork of the Spellsword

Unlocked By:

Master Warrior and Magician

Stats/Level:

+2 AT, +2 MG

Mastery:

+1 AT/Level

Spellsword (魔法剣士 Mahō kenshi, lit. Magic Swordsman) is a Job class in Dokapon Kingdom obtainable after mastering Warrior and Magician.

Many consider Spellsword to be one of the worst classes because of its focus on AT and MG, which can leave an adventurer vulnerable and slow in battle without DEF, SP, and HP bonuses.

In-game description: "A well-rounded fighter, skilled with both weapons and magic."

Stats[]

Stats/Level: +2 AT +2 MG

Mastery: +1 AT/Level

Minimal Base Stats Per Level: +1 AT (Warrior) +1 MG (Magician)

  • Total: +3 AT +3 MG/Level
  • After Mastery: +4AT +3MG/Level

Salary[]

Job level pay raise multiplier: 1.5

  • Level 1: 1,200 G
  • Level 2: 1,800 G
  • Level 3: 2,700 G
  • Level 4: 4,050 G
  • Level 5: 6,075 G
  • Level 6: 9,113 G

Inventory[]

Skills[]

Level 2: Chakra – Increases your AT and MG by 50%.

Level 4: Pierce – Your next attack will ignore your enemy's Defense.

Field Skill: Barrier – 33% chance to reflect field magic back to the caster.

End of Week Bonus: Use Attack and Magic in the same battle 3 times (times 3 salary).

Preferred Weapons[]

Job Strategies[]

Spellsword’s main feature is that both your Magic and Attack will increase after any level up, meaning that Spellsword can be a powerhouse in both methods of attacking. However, one must consider a way to work around the fact that you do not gain any Defense, Speed, or HP naturally. One way to work around this is to master multiple jobs beforehand and then change to Spellsword so that the Job Mastery bonuses will make up for Spellsword's skewed stat distribution. Jobs that you should master before this are Acrobat, Ninja, or Alchemist, and doing so will also get you closer to becoming a Hero.

However, it is generally inadvisable to focus on both methods of attacking, as you will often deal less damage overall than if you focused on only one of the stats, and the benefits of being able to threaten both options are minimal at best. Additionally, due to the fact that Defensive Magic applies even of one chooses Defend, the option to use Magic in battle becomes irrelevant late game because of the easy access to Magic Guard DX. The primary benefit of being Spellsword is the Barrier Field Skill, as the possibility of reflecting opposing Field Magic back to the caster can be enough to dissuade others from targeting you. Pierce is Spellsword's best Battle Skill, but it is not particularly useful because the Defense stat is so worthless as it is that negating it is only so beneficial.

As a whole, Spellsword is considered to be one of the worst classes in the game due to its poor stat distribution and underwhelming Battle Skills, only being made remotely viable because of its solid Field Skill.

Related Jobs[]

One of three jobs (the others being Ninja and Acrobat) necessary to unlock Hero.

Spellsword Class





Gallery[]

Sprites[]

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