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Offensive Magic uses Magic to deal damage to and potentially debuff the opponent. Unlike Attack and Strike, spells cannot miss, although the spell's damage can be decreased or negated with Defensive Magic.

Offensive Magic Spells
ID Name Price Power Stores Type Effect
1 Scorch 2,500G 1.95 Asiana, Hallstatt, Casino Cave Fire May reduce the opponent's DF by 25%.
2 Scorcher 50,000G 2.65 Clovis, Daunting Mountain 1F, Aphrike Fire May reduce the opponent's DF by 25%.
3 Giga Blaze 210,000G 3.7 Flinders, Tower of Rabble 2F Fire May reduce the opponent's DF by 25%.
4 Zap 3,750G 2.25 Hallstatt, Casino Cave, Clovis Lightning May reduce the opponent's MG by 25%.
5 Zapper 68,000G 3.15 Daunting Mountain 1F, Aphrike Lightning May reduce the opponent's MG by 25%.
6 Lectro Beam 268,000G 4.45 Flinders Lightning May reduce the opponent's MG by 25%.
7 Chill 3,150G 2.1 Hallstatt, Clovis Ice May reduce the opponent's AT by 25%.
8 Chiller 62,000G 2.9 Daunting Mountain 1F Ice May reduce the opponent's AT by 25%.
9 Ice Barrage 224,000G 4.1 Underground Passage Ice May reduce the opponent's AT by 25%.
10 Gust 5,000G 2.45 Clovis Wind May reduce the opponent's SP by 25%.
11 Guster 70,000G 3.2 Daunting Mountain 1F Wind May reduce the opponent's SP by 25%.
12 F5 Storm 286,000G 4.75 Tower of Rabble 2F Wind May reduce the opponent's SP by 25%.
13 Mirror Image 12,500G 2.4 Casino Cave, Clovis, Lava Cave 3F, Underground Passage Physical None
14 Teleport 25,000G 3.0 Lava Cave 3F, Aphrike Physical None
15 Aurora 320,000G 5.0 Tower of Rabble 2F Light May reduce all the opponent's stats by 50%.
16 Curse 20,000G 1.6 Lava Cave 3F, Underground Passage Dark Curses the opponent.
17 Sleepy 140,000G 1.1 Flinders Dark Puts the opponent to Sleep.
18 Blind 15,000G 1.4 Casino Cave Dark Blinds the opponent.
19 Banish 240,000G 2.5 Aphrike, Flinders Dark Kills the opponent but leaves the caster at 1 HP.
20 Drain 2,000G 0 Asiana, Hallstatt, Lava Cave 3F, Underground Passage Drain Steals 50% of the opponent's current HP.
21 Swap 1,500G 0 Asiana Drain Swaps flat HP with the opponent.
22 Pickpocket 500G 1.5 Asiana Drain Steals 25% of the opponent's G.
23 Rust 400,000G 3.6 Tower of Rabble 2F Dark Breaks a random piece of the opponent's equipment.

Notes[]

  1. Effects will not occur if it is blocked with Defensive Magic.
  2. Rust will not break equipment if Rust kills the enemy, regardless of whether it was defended against.
  3. Aurora is arguably the best for overall usefulness. Keep this in mind when playing story mode or free play.
  4. Drain halves the target's current HP, but it doesn't work on Rico Jr. or Overlord Rico, so don't use it when you are trying to beat Jr. in Chapter 4 onward or Overlord Rico in Chapter 7 or the Final Chapter!
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