Magician | |
---|---|
Artwork of the Magician | |
Unlocked By: |
Available at start. |
Stats/Level: |
+2 MG, +1 SP, +10 HP |
Mastery: |
+1 MG/Level |
Magician (マジシヤン) is one of the 3 Job classes available to players when setting up a new game of Dokapon Kingdom. The Magician specializes in magic, but it can be weak early game due to low attack and low defense. However, if you can get a good spell early game, it can be devastating.
In-game description: "A job that focuses on magical attacks."
Stats[]
Per Level: +2 MG, +1 SP, +10 HP
Mastery: +1 MG/Level
Starting Stats[]
- Lv. 1: 40 HP, 5 AT, 2 DF, 3 MG, 3 SP
- Lv. 10: 140 HP, 14 AT, 11 DF, 20 MG, 12 SP
- Lv. 20: 290 HP, 24 AT, 21 DF, 30 MG, 27 SP
- Lv. 30: 400 HP, 34 AT, 31 DF, 49 MG, 37 SP
- Lv. 40: 550 HP, 44 AT, 41 DF, 59 MG, 52 SP
- Lv. 50: 650 HP, 54 AT, 51 DF, 74 MG, 67 SP
Salary[]
Job level pay raise multiplier: 1.5
- Level 1: 500 G
- Level 2: 750 G
- Level 3: 1,125 G
- Level 4: 1,688 G
- Level 5: 2.531 G
- Level 6: 3,797 G
End of Week Bonus: Use 8 Field Magics. (times 3 salary)
Inventory[]
- 6 Items
- 10 Field Magic
Skills[]
- Level 2: Meditate: Doubles MG.
- Level 4: Restrict: Seals an opponent's random Battle Command.
- Field Skill: Field Magic Combo: Can use 2 Field Magics in one turn.
Preferred Weapons[]
See Magician-based.
Related Jobs[]
Contributes to Cleric. Note: Mastering either the Warrior, Magician, or Thief jobs unlocks the Cleric job.
Contributes to Spellsword.
Contributes to Alchemist.
Contributes to Robo Knight via Alchemist.
Contributes to Hero via Spellsword.