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Battle UI

Tap fighting a Gold Chest Monster in Dokapon DX

A Battle Command is an action taken by an Adventurer or Monster that is carried out to perform a specific function for attacking and defending purposes.

In Dokapon Kingdom, a Computer Player (CPU), Darkling, some Story Bosses, and all special event Boss Monsters (Comacho, Wabbit, etc.) have Auto-counter, so unless their Counter is sealed, they will pick Counter if the adventurer picks Strike.

Certain Status Effects, Defensive Magic Recoils, and Battle Skills will make certain Battle Commands unable to be picked. In addition, players cannot Give Up in the Coliseum, if they are Wanted, the caster of Death Call (versus the target), a Darkling, or fighting a Darkling. Also, Town Monsters and Boss Monsters are unable to use Give Up.

Attacking[]

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The Attacking UI on a Monster in the PS2 version of Dokapon Kingdom.

When an Adventurer is attacking another Adventurer or a Monster, there are 4 Battle Commands that can be chosen. The buttons to be pressed in order to issue these commands are as follows, and are listed in Kingdom First, DX Second. For Dokapon Kingdom, Wii first, PS2 second, and for Dokapon DX, GC Third, PS2 Fourth.

  • Up/Triangle, Y/Square = Offensive Magic.
  • Left/Square, B/Cross = Strike.
  • Right/Circle, A/Circle = Attack.
  • Down/Cross, X/Triangle = Battle Skill, or Weapon Skill in DX

Defending[]

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The Defending UI on an Adventurer in the PS2 version of Dokapon Kingdom.

When an Adventurer is defending from an attack, there are 4 Battle Commands that can be chosen.

  • Up/Triangle, Y/Square = Defensive Magic.
  • Left/Square, B/Cross = Counter.
  • Right/Circle, A/Circle = Defend.
  • Down/Cross, X/Triangle = Give Up.
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